The launch (and something about the post-credits scene)


Hi hi! Naarel here! I did Velox again! 

This will be a short post. First of all: the game is out! Please check it out! Thank you!

Second of all, I need to clarify one thing: All of Us Flames is a complete work. There won't be more updates on it when it comes to content, it's not a demo, it's a full work in itself. However, there is a post-credits scene that implies the story is far from over, and that's because it is! 

I don't talk about it a lot, but I'm working on a project on the side: a test version (sort of a demo, but not quite?) of Passerine Hills, a work of interactive fiction that's... well, a love letter to toxic yuri. I can't help myself, okay. Kaja and Tara appear in it as a joint route (one of the five routes planned, and one of the two poly option), and All of Us Flames is a prequel of sorts to Passerine Hills.

To reiterate: All of Us Flames is a complete work. Thank you for your attention. 


Passerine Hills (Test Version) will come out this year. Let me know if I should talk more about it! (I probably should.)


Now, I rest. Thank you for playing. See you in Passerine Hills and beyond.

xx Naarel

Files

All of Us Flames (PC) 56 MB
87 days ago
All of Us Flames (Mac) 51 MB
87 days ago

Get All of us Flames

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